Quote:
Originally Posted by XaulZan11
In my opinion G-14 has been way over-blown. What percentage of matches were really determined by it? How much did it really prevent FIRST from achieving its goals?
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This is a really good point. Our team has activated the rule 2 or 3 times, and every time we were in a position to get a G14, we had an alliance of high scoring robots, and we weren't using the Supercell anyway. There was a minor "uh oh we did too good" psychological effect, I guess?
I can count the number of matches on one hand that I saw where 4 Empty Cells were converted. And if you were a team like 1986 (or occasionally 217) that lived and breathed the empty cell, matches were generally close enough that you would know that you don't need to throw a Supercell, as 1/3rd of your scoring is dedicated to... not scoring. At the same time, you really wouldn't need the Super Cell in matches that the opponent scored less than 35 / 40 points in unless it was obviously close enough to matter (say, only HPs scored the whole time). And once your opponent has 40 or so points, the RT scoring is decent enough that if it's showing a 25-30 point lead, you'll (probably) win without throwing an empty cell.