Quote:
Originally Posted by bigbeezy
05-great strategy, heavy objects lifted over 10ft, control a must, end game line not really important
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The line was a lie!
The real endgame in 2005 was last the second change in goal ownership, and it was one of the more exciting endgames (imho).
Who needs a silly gimmick to have a "climatic finisher". I think some of the best game designs are the ones that are naturally exciting down to the buzzer, and even build in intensity as they approach the end.
It seems like we've gotten locked in this paradigm of "if it doesn't have a ramp, then the end isn't exciting...this game sucks because it doesn't have a ramp."
-John