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Unread 12-05-2009, 18:25
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DiehardCybercard DiehardCybercard is offline
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Re: Lunacy = Greatest Game Ever

Quote:
Originally Posted by Dantvman27 View Post
This might be a little over dramatic, but i am bothered by all the complaining about this years game, because i for one, being a six year veteran of FIRST, loved this game, and heres why.


The floor/wheels: Totally changed the game, i loved that, in life, ur not always going to have the same challenge facing you when ur creating machines, we need something to completely throw us for a loop. it makes us better engineers.

The overkill rule: This rule really pushed the ideals of FIRST and tried to teach teams something FIRST always tries to say we are about, professionalism and sportsmanship. In other sports, cocky teams blow out the terrible ones all the time and they never stop, thats not good sportsmanship. FIRST was trying to say, hey we are different, we encourage respecting your opponent by not destroying them. my only complaint is i would have just made it one penalty for tripling their score, and removed the doubling the score

Human Player: Robots in real life are going to interact with people, and have tons of outside sources affecting them, so the robots should not only be able to be good scorers, but be able to evade the human players. It adds another layer of dephth to the driving strategy instead of just drive around, score, repeat, you had to avoid the human player as well


Entertaining to watch: every person that i know that has watched FIRST events with me in the past and not knowing anything about robotics said this year was highly entertaining (over say, overdrive, which was one of the least entertaining games to watch). There was alot of robot interaction, high scoring, and just fun thigns to watch. Games like this and AIM high, IMO attract more spectators.

i feel the same way. i have just grown tired of seeing the same teams win every year because they have built a robot based on speed. this year really required the strategy, and i loved every minute of it.
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