Quote:
Originally Posted by dlavery
Can anyone show me where this assertion has been stated by any credible source?
Like so many other things, the "need to level the playing field" argument is urban myth. And like most urban myths, it is simply not true. While there are many, many factors that are considered during the design of a FRC game (some of which are obvious to teams, but many of which are not), I can state categorically that particular issue was never a consideration.
And if "leveling the playing field to close the gap" was not one of the intended effects of the game, then why I am not sure why we are debating whether that gap was successfully narrowed or not.
-dave
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Dave and I have a fun history of disagreements, but I fully agree with what he said here. Games are designed to be fun, challenging, and/or match any new technologies or ideas the GDC want to incorporate. I think this perception is there because the games have matured in design and scope as the GDC has had years of practice, past games to reference, and a larger active community.
I see the KoP closing the gap more than the game ever has.