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Re: Tactical information?
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Originally Posted by thefro526
Then again, this is what a lot of drive teams do when they put their bot on the field...
It'd still be cool though.
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Quote:
Originally Posted by Chris is me
Isn't it just simpler to have jumpers on the Driver Station or in the robot? While that's cool, it seems obfuscated and a ton of work when you can flip a "turn right" switch.
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I was saying that a system like the one I described would be more or less for the cool factor and to push the envelope rather than to gain a substantial advantage. As far as Lunacy is concerned it'd be pretty pointless because most autonomous modes are random. Maybe one advantage that a system like I described would have is that the robot could "predict" where a target would be and only look in that direction, should it be tracking a target. Perhaps in a game with a different style of autonomous mode this would have some sort of large advantage.
__________________
-Dustin Benedict
2005-2012 - Student & Mentor FRC 816
2012-2014 - Technical Mentor, 2014 Drive Coach FRC 341
Current - Mentor FRC 2729, FRC 708
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