View Single Post
  #3   Spotlight this post!  
Unread 24-06-2002, 04:11
archiver archiver is offline
Forum Archival System
#0047 (ChiefDelphi)
 
Join Date: May 2001
Location: Pontiac, MI
Posts: 21,214
archiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond repute
Re: Next years game.

Posted by Jessica Boucher at 05/12/2001 11:36 AM EST


Student on team #237, Sie-H2O-Bots, from Watertown High School and Eastern Awning Systems & The Siemon Company.


In Reply to: Re: Next years game.
Posted by Robby O on 05/11/2001 11:43 PM EST:



: Or what about a giant game of perfection? 3 robots vs. 3 robots. For every 2 pieces a single alliance places, they get to trigger 1 peice of the opposing alliances "puzzle" to pop out. Each alliance may have up to 3 active triggers at any one time that they can activate.

That sounds awesome....what a teammate of mine suggested is to have the 4 on 0 but give the drivers limited vision...attach a camera on the bot and have the player station window blocked off with a screen in front of each station showing only what the robot is seeing.

-Jessica B, #237


__________________
This message was archived from an earlier forum system. Some information may have been left out. Start new discussion in the current forums, and refer back to these threads when necessary.