I've been experimenting with box modeling. This is a t-rex I made. Right now it's in its early stages, only 1100 polys right now. My top three priorities for improvement on this mesh are:
1. Arms- They aren't skinny like the stereotype
2. Feet - They're too small and couldn't physically support that
3. Head - Only got a basic shape right now. Adding eyes and nose could get ugly, so I was saving this for near the end.
Also, I have no idea how to texture this thing. Should I just use a multi-object texture and change the mat id's of the polygons?
http://img190.imageshack.us/gal.php?g=trexfronta.jpg
http://img195.imageshack.us/gal.php?g=trexfront.jpg
This is only the second model I've made without using a tutorial. What do you think? Is it a good start or am I doing it all wrong?