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and no penalties for things that are likely to happen in every game - that's a sign of poor game design and confuses the spectators.
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I disagree. This is more a sign of poor game play from people that refuse to accept the penalties at hand rather than poor design. See: my opinion on <G22>.
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2005 - PVC Tetras (Pretty easy to build yourself and you only needed a few)
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I was pretty sure they were metal, heavy, and very hard to build.
In FIRST's defense, the game piece was supposed to be very easy to obtain. You can't blame FIRST for the company folding.