It nearly made a big difference in the GTR finals.
Match 1: 1114, 2056, and 2185 unexpectedly lose. The blue alliance can potentially seal the deal in match 2 and make for the biggest upset ever at GTR.
Match 2: Due to a simple timing mistake, 188 needlessly misses the match when the ref refuses to let them back on the field because they didn't return before the timeout expired. The blue alliance spends this match surreptitiously trying to drive up the score AGAINST themselves, hoping to deprive the red alliance of all their supercells in match 3 when the blue alliance will be back to full strength. They aren't quite successful, removing only 3 of the red alliance's special balls with a score of 119-48.
Match 3: Both teams play hard, with the final score being 97-90, and the red alliance winning by a super cell. If blue had managed to fully activate G14, this outcome may have been entirely different.
Though I guess "almost" making a difference isn't the same as actually making a difference. It certainly affected blue's strategy in match 2, though.
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is having an opponent scoring on themselves to avoid it.
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Teams have done this ever since your ranking score was based on the losing alliance's score. It was not a new phenomenon with G14.