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Unread 06-07-2009, 22:49
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Stormnnormn Stormnnormn is offline
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AKA: Norman
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Re: Next Year's Game?



Alright, this is a game concept I came up with. Obviously, as it stands, it has no way to incorporate human players. However, I see it is as an expandable concept. More tasks or objects could be added to make the game even more difficult.

To start off with, this concept can be seen in a lot of video games. It is also found in different shapes and forms.

In this basic concept, teams are required to mine resources from the opponents mine, and then bring them back to their own mine to transfer them. Teams could gain defensive/offensive bonuses by having more robotics in a mining area. For example, in order for blue to steal from a red mine, they must have more robots than red in the red mine. So if there are 2 blue robots and 1 red robot in a red mine, then the blue robots successfully steal resources from the red. Then are then free to deposit it in their own mine.

Depositing could then be done by either the robots that took it or any robot on the team. Also, they could be required to have to more than the other team in their mine to deposit them.

Also, other objects, such as big boxes, or little balls could be pushed around for bonuses. There could also be obstacles or ramps to overcome.You could implement a universal mine for both teams to get resources from or a gold mine or mountain for bonus points.

Im not sure how the points transfer could be done, perhaps with sensors or manually with scorekeepers at each mine.

After trying to explain this, I realize it may be too complicated or boring to implement, but perhaps you guys can find ideas or ways for it to work. After all, it is just a concept.

Whatever the game, perhaps a way to STEAL points, it makes it more dynamic. DISCLAIMER: Stealing is bad and should not be attempted at home.
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