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Unread 05-08-2009, 20:13
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Mr. Pockets Mr. Pockets is offline
Optimist Alumnus
AKA: Nathan
FRC #1189 (Gearheads)
Team Role: Alumni
 
Join Date: May 2009
Rookie Year: 2009
Location: Southeast Michigan
Posts: 551
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Re: The Only Constant is Change

Quote:
Originally Posted by EricH
Yes, 2001 had that. The sooner you E-stopped, the better.

Only problem is, you really need all the robots on the same alliance. It's safe to say that 2001 was the least-liked game in FRC history.
I can definately see why that wouldn't have been well liked. One of the best parts of the games I've seen (overdrive and lunacy) was the potential for the game to be winable by either team up until the very end (this seemed particularly true in lunacy due to super cells and dumpers). The idea of a team "completing" its task before time is up seems like it might make for pretty short and boring matches. It's one thing that I'd rather didn't change.
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Last edited by Mr. Pockets : 05-08-2009 at 20:16.
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