Quote:
Originally Posted by Ivan Helmrich
So, what really has to change in the 2 color demo to get the frame rate up? Once I can get that working, then I'll work on the reliability.
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Well, the main things we changed were setting the resolution to 160x120 (set in Begin.vi if you're using the advanced framework, i believe) and disabling the "mask display" in the 2 color demo. These two should improve your FPS.
A tip on getting the lighting to work under various lighting conditions:
for the HSL values, define H (hue) as narrow as possible but keep the S and L values relatively wide and set the "brightness" control to automatic (in Begin.vi). That way if the lighting changes you will still be able to track. It's kind of a balance between tracking robustness and picking up extra noise (although the noise sholudnt be that big of an issue because its unlikely that you will have two large blobs of "noise" of green and pink one on top of the other)
During the season we had it set on a fixed brightness and very closely defined HSL values. At SVR it worked great because of the lighting consistency but at Atlanta, the semi-transparent roof cover screwed us up badly.
Hope this helps!