Thread: CalGames 2009
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Unread 11-10-2009, 01:58
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Re: CalGames 2009

Quote:
Originally Posted by AustinSchuh View Post
<snip>
Thanks to 254 for offering to give us your timeout, even though the Cal Games staff wouldn't let us daisy chain 2 timeouts in a row.
<snip>
The 2009 CalGames were played according to the official Lunacy rules with only two exceptions:
1) <G14> was eliminated and
2) a 10-point bonus would be given for a robot scoring moonrocks in autonomous.
The CalGames staff correctly applied <T19> by not allowing two timeouts to be cascaded. The opposing alliance exhibited GP to offer their timeout, but Lunacy rules forbid more than one timeout to be granted between elimination matches.

Kudos to the GalGames organizing committee for another awesome event. The event ran smoothly and right on schedule, a testimony to the planning and execution by the WRRF and other volunteers.
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2003 AZ: Semifinals, Motorola Quality; SoCal: Q-finals, Xerox Creativity; IRI: Q-finals
2004 AZ: Semifinals, GM Industrial Design; SoCal: Winners, Leadership in Controls; Championship: Galileo #2 seed, Q-finals; IRI: Champions
2005 AZ: #1 Seed, Xerox Creativity; SoCal: Finalist, RadioShack Controls; SVR: Winners, Delphi "Driving Tomorrow's Technologies"; Championship: Archimedes Semifinals; IRI: Finalist
2007 LA: Finalist; San Diego: Q-finals; CalGames: Finalist || 2008 San Diego: Q-finals; LA: Winners; CalGames: Finalist || 2009 LA: Semifinals; Las Vegas: Q-finals; IRI: #1 Seed, Finalist
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Last edited by David Brinza : 11-10-2009 at 02:11. Reason: Added kudos...
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