Thread: Game trends
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Unread 15-11-2009, 20:21
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EricH EricH is offline
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Re: Game trends

There hasn't really been a trend; every time one develops, it's promptly knocked down. The only one I can see is game names; since 2005, they've been common phrases or words, or a pun on those (Triple Play, Aim High, Rack 'n Roll, FIRST Overdrive, Lunacy). Games have had themes in 2008/2009, but now that I've said that, there won't be a theme next year.

The longest-running trend was ball/odd object/ball, from 2002-2008; the orbit balls in 2009 stopped it cold.

And Overdrive was "tortoise and hare"; you could go fast and get 2 points per lap or slower and 10 points per lap. The fastest hurdlers (the "slower" category) tended to win, but a good lapbot could really affect their performance.
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Last edited by EricH : 15-11-2009 at 20:46.
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