Thread: Game trends
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Unread 17-11-2009, 13:27
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<< (2008 Game Piece)
FRC #1918 (NC Gears)
Team Role: Engineer
 
Join Date: Apr 2007
Rookie Year: 2006
Location: Fremont, MI, USA
Posts: 527
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Re: Game trends

FIRST games don't follow trends, although there are a few randomly repeating themes. However, there are some general "constants" and apparent trends in the overall FIRST program.

Randomly Repeating Themes:
- Spherical vs. non-spherical game piece (with emphasis on FRC logo shapes)
- Single game piece handling (2008, 2007, 2005, etc.) vs. Bulk handling (2009, 2006, etc.)
- "Flat" floor (2009, 2008, 2005, etc.) vs. "Climbing required" (2007, 2006, 2004, etc.)
- Expanding robot envelope (2008, 2007, 2005, etc.) vs. fixed robot envelope (2009, 2006, etc.)
- An unusual feature thrown in to keep us off balance (2009 floor/wheels, 2008 "hybrid" period, etc., etc., etc.)

General Constants (but never assume anything...)
- 27' x 54' field (the basic field perimeter structure is re-used each year)
- 3 vs. 3 matches (drivers stations are part of the basic field structure)
- Max robot starting size about 28x38x60 in, 120 lb. (fit through standard door, fit existing crates, 2 students can carry, etc.)
- Autonomous period, teleoperated period, end game (usually involves a different task)
- A game that works for both rookie and veteran teams
- A camera that tracks a target light/color to assist in acquiring the game piece
- Achieving the basic game task quickly while being defended is the key to victory (duh!)
- No water games!

Apparent FIRST Trends:
- Cost reduction via re-use of parts, smaller venues (set up by volunteers), self-transport of robots, etc.
- Increased "value" for the money (more matches per event, more events per team, fewer teams per event)
- Summary: Michigan District format.
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