Originally Posted by Wayne TenBrink
FIRST games don't follow trends, although there are a few randomly repeating themes. However, there are some general "constants" and apparent trends in the overall FIRST program.
Randomly Repeating Themes:
- Spherical vs. non-spherical game piece (with emphasis on FRC logo shapes)
- Single game piece handling (2008, 2007, etc.) vs. Bulk handling (2009, 2006, 2005, 2004, etc.) (Gotta disagree, a lot of teams handled 3+ tetras in 2005)
- "Flat" floor (2009, 2008, 2005, etc.) vs. "Climbing required" (2007, 2006, 2004, etc.)
- Expanding robot envelope (2008, 2007, 2006 , 2005, etc.) vs. fixed robot envelope (2009, etc.) (2006 allowed expansion horizontally but not vertically)
- An unusual feature thrown in to keep us off balance (2009 floor/wheels, 2008 "hybrid" period, etc., etc., etc.)
General Constants (but never assume anything...)
- 27' x 54' field (the basic field perimeter structure is re-used each year) (Since 2005)
- 3 vs. 3 matches (drivers stations are part of the basic field structure) (Since 2005)
- Max robot starting size about 28x38x60 in, 120 lb. (fit through standard door, fit existing crates, 2 students can carry, etc.) (Exception made in 2007)
- Autonomous period, teleoperated period, end game (usually involves a different task)
- A game that works for both rookie and veteran teams (Up for debate)
- A camera that tracks a target light/color to assist in acquiring the game piece (Since 2005)
- Achieving the basic game task quickly while being defended is the key to victory (duh!) (Also, up for debate)
- No water games!
Apparent FIRST Trends:
- Cost reduction via re-use of parts, smaller venues (set up by volunteers), self-transport of robots, etc.
- Increased "value" for the money (more matches per event, more events per team, fewer teams per event)
- Summary: Michigan District format.
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