Quote:
Originally Posted by Chris is me
This is an interesting way of looking at things. While my gut response is "well you could just double the 10 point goal to make every 10 point ball worth MORE than an autonomous scored, then doubled ball", you do have to consider how accurate and fast your 10 point puker has to be. It's easier to shoot one ball with defense than 25.
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Additionally, you have to look at the time scale. Since there are 30 seconds in autonomous, teams have ample opportunity to get plenty of balls in during auton (I bet the average team that tries at Nat'ls will get 23 balls per auton with several alliances getting 38+). The more the better, obviously, but there's only so much guarantee that a team will get to their second chute during autonomous.
In any case with a sufficient amount of balls in during autonomous, all an alliance has to do is block opponents' bonus ball chutes and/or outer goal shots during endgame. Ball for ball without bonus, auton balls are worth just as much as outer goal balls. Since the alliance who scored only autonomously would be ahead in quantity at the start of endgame, they can afford to use both alliance robots for effective defense in order to win. Perhaps you could let them score a little to up your QP, but that's somewhat difficult to do yet also guarantee a win. Personally I'd rather guarantee the win.