Quote:
Originally Posted by EricH
I think I caught the last one today during some spare time. I'll give it another couple-three drafts to make sure I haven't missed anything, then get a how-to together and get it posted somewhere.
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Think was the operative word here. That bug cropped up again tonight, and forced me out of the program mid-draft. (I don't like to argue with computer programs). So I did some rewriting and totally squashed it. Still going to be a couple of drafts of testing before I release the program, though. Might also be some cosmetic work on the outputs, but that doesn't count as work.
(And if you ask how totally it was squashed, I deliberately tried to trigger the function that had been at fault by both methods it's called. It triggered exactly when it was supposed to, and operated flawlessly.)
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk
