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Unread 29-12-2009, 11:22
BrendanB BrendanB is offline
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AKA: Brendan Browne
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Re: [BB] 2010 Game Hint #1

Quote:
Originally Posted by jamie_1930 View Post
Although, yes you should understand what you need to design before you do so, but isn't that the whole purpose of the game animation?
To go along with what Dave said, NO. The animation does not supplement reading the game manual. Every year there is at least one flaw in the animation with regard to the rules. In 2008 there were multiply points were a robot went above 6ft in the opponents homezone. This rule was taken out bye the GDC soon after kickoff. As for 2009 I believe there was a mistake but I can't remember it. Lesson, READ THE RULES and do it as close to kickoff as you can. Our team has a policy, no brainstorming until after the entire team has read through the rules and completely understands them. Imagine how much time your team can save if you read through the manual and then design. You wouldn't be spending time figuring out a robot that holds four empty cells and covers the trailer behind you. If you read the rules you would see, both ideas are illegal move on.

The animation allows us to visualize the game. The manual allows us to play the game legally. Know both.
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