Quote:
Originally Posted by AdamHeard
I hope the curve ball is actually a return to the 2004 and earlier style games.
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I always think of FRC as an opportunity for the participants to continue moving forward and discovering/flexing new muscles we didn't even know we had - in areas of problem solving as related to the game. I also think that these efforts and strategies that develop, can and will be applied in helping find real world solutions to existing problems. If they turn around and go back to where we've all come from, what would be gained? If they return to the past and bring it forward with an added twist or turn or two, that could be interesting. As individuals, it is easier to return to a comfort zone than it is to stretch out into new areas. The same is true with communities. We think we understand the last few games and have explored everything they have offered. I have a feeling that we haven't - not completely. The perception could be one thing, the possibilities quite another.
The curve ball is that the GDC is going to celebrate 2010 in a really fun way and we should hold onto our seats.
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