View Single Post
  #13   Spotlight this post!  
Unread 09-01-2010, 16:22
kirtar kirtar is offline
Alumnus
FRC #0461 (Westside Boiler Invasion)
Team Role: Alumni
 
Join Date: Jan 2008
Rookie Year: 2007
Location: West Lafayette, IN
Posts: 169
kirtar will become famous soon enough
Re: 9.3.4 Match Seeding Points

This has a few problems. Remember that you are being compared to other teams. Unless everyone does this, you would be much better off either tying or winning (but not losing). Because you get 0 points for the "coopertition bonus" you will be far behind those who win in matches where this doesn't happen, but only possibly ahead of those who lose in said matches.

This can only get you ahead of one team. Look at the big picture and it will become apparent that winning by a close margin in a high scoring (and penalty-free) match is much better for your team (as well as your opponents).

The reason for this is that while yes, the points from your proposition will be equal/better than your opponent depending soley on penalties. Even tying would be a better option because even if the score of each team is half of what happens in your proposition, if you have no penalties, you will recieve 50% more seeding points, putting you in a better position of those who you didn't play against, and may still come out ahead depending on penalties on your opponent.

Besides, your proposition in the end seems to simply be a malicious strategy where the primary aim is to hurt the opposing alliance rather than to help your own. This isn't exactly a zero sum game. Ties are possible, and what really matters is the amount of seeding points you get with respect to other teams.
__________________

Last edited by kirtar : 09-01-2010 at 16:24.