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Unread 09-01-2010, 20:15
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SteveGPage SteveGPage is offline
Mentor - Scouting and Strategy
AKA: Steve
FRC #0836 (RoboBees)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2004
Location: Hollywood, MD
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Re: 9.3.4 Match Seeding Points

Quote:
Originally Posted by kirtar View Post
Sure, the intentional tie doesn't really either, but I think it'd be a lot less boring to watch. Not to mention then I can at least see both alliances' human players in action.
The big risk however to an "intentional" tie agreement (and I still see that there is a lot of risk that someone would also cheat) is that due to the shear magnitude of penalties that are possible, you would have to have an intentional tie, with absolutely no penalties. How many times have we seen matches that appeared to go one way, to only after the penalties were assessed, the match went to the other alliance. Many of the penalties - case in point "Overdrive" - were not obvious to the team/alliance at the time because they couldn't tell that had even violated a rule due to limited vision what the robot was doing on the far side of the track.
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