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Unread 09-01-2010, 20:44
Donut Donut is online now
The Arizona Mentor
AKA: Andrew
FRC #2662 (RoboKrew)
Team Role: Engineer
 
Join Date: Mar 2005
Rookie Year: 2004
Location: Goodyear, AZ
Posts: 1,296
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Re: New Game Criticism

This game really looks to me to be a return to some FIRST games of old (specifically 2003 and 2004). The likes:
  • Very difficult objects to climb. Expect to see the most flipped bots since 2004, possibly ever.
  • Teams will practically be "forced" to innovate new mechanisms. The 3" ball incursion rule along with single ball limits and no lifting balls rules out the majority of past manipulators.
  • Limited game objects. Ball control can be key.
  • Simple to understand score. No unnecessary trailing 0's or odd multipliers.
  • One of the most awesome looking endgames ever. Granted teams cannot hit opponents while they attempt to hang (as could be done in '04), however there is a much greater chance for defense to prevent them from getting to their tower than in '07's endgame (in fact it may be almost impossible to cross a Bump while being hit repeatedly).

The few dislikes:
  • Not sure if I approve of this seeding algorithm. W/L/T should be the most important ranking component, even if trying to promote cooperation.
  • Hoping these goals don't have lots of bounce outs for no score.
  • Although autonomous gives the advantage of no defense, there is not a drastic bonus for making a killer auto. Then again this may just make the game more balanced (the 2006 autonomous was too important)

Good luck everyone!
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Last edited by Donut : 09-01-2010 at 20:45. Reason: Messed up List formatting
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