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Unread 09-01-2010, 21:54
Ekaru Ekaru is offline
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Join Date: Jan 2009
Rookie Year: 2009
Location: Minneapolis, MN
Posts: 5
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Re: Lots to like

Quote:
Originally Posted by Chexposito View Post
do not like the equation you have to use to be able to know when to put the balls back into play
You get 11 seconds for the first ball in a string, and 4 more for each successive ball in that string.

That is plenty of time. You don't need to know the equation to be able to put the balls back into play. Why?

Because you should always put them into play ASAP so you never run into that problem to begin with. Some teams will probably try to manipulate the timing, but pretty much all of them find that it's too much effort and doesn't really work since it takes so long for the ball to go down the rack (the robots will have moved by then).

Anyways, onto my likes and dislikes...

Likes:
Spectators can understand it.
Spectators can understand it.
Spectators can understand it.
Spectators can understand it.
Spectators can understand it.
It's similar to a game I know and love.
I love the field layout.
Lots of strategy.
Pretty much everything, actually, except seeding.

I like the first point a lot, as you can tell. Before, there really wasn't much point in having someone watch it because they wouldn't understand it because it was unnecessarily complex.

The strategy part is also important. Ex. Do you make a bot that goes over the bumps or through the tunnels? Going over the bumps is more flexible, but is high-risk high-reward due to the risk of flipping, unless you design your bot right (plenty of ways to make it anti-flip, but make sure your driver gets momentum before trying to drive up the ramp).

Also, do you make a bot that can hang, have an easy time getting on top of the tower, or both? Do you make your bot as a defender, offender, midfielder, or a balanced one, yet maybe not as effective as its position? Do you make your bot shorter to go under the tower, even though it'll be harder to hang at the end/let your opponent shoot over you easier? *coughwhyshorterisn'tnecessarilybettercough*

Lots of stuff I like, actually. It's designed well. Just one little thing...

Dislike:
Seeding. It's confusing. I want W/L/T, dang it. It's something that is simple, works, and easy to understand.
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