|
Re: New Game Criticism
I really really like the contrasts that arise between this years game and last years game.
Consider:
Playing Surface - "Regolith" v. Carpet
Wheels - Plastic v. whatever you can think of
Human Player Influence - Scoring v. No Scoring
Field Obstacles - None v. Bumps
Scoring Zones - Mobile v. Stationary
End game - Supercells v. Bar
Game Scoring - High v. Low
Penalties - Low v. High
Game Objects - All contained within the robot v. None contained with in the robot
The only things that carry over are the 2 alliances of 3 robots, and balls.
Personally, I think the seeding system needs work, but we'll see how that turns out. I'm also not such a big fan of the bumper rules, but I see how the game necessitates them.
Overall, Nice work GDC!
__________________
|