Quote:
Originally Posted by jamie_1930
I like this idea because if you think of the game with the mind set as you play foosball than you would soccer, you stop worrying about being able to have pinpoint accuracy when kicking the ball and instead just move it up the line till you reach the goal and then score. This will probably prove very effective because the communication and coordination involved in passing the ball, like some people are talking about doing, is unrealistic especially when robots will be designed differently and having the robot trap a ball will be hard.
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Sorry for being disagreeable, but you are describing
novice foosball strategy as foosball strategy... In serious foosball, the five-man line often sends it back to the two man line because of the pin-point accuracy of the two man line. In serious foosball, all lines have pinpoint accuracy.
It doesn't get interesting until the other team recognizes that the most dangerous time might be when the two man line has a ball.
Just imagine a match where the midfielders intentionally send it back to the goalie because of the long range dead-eye capability of the goalie.
A cross-field bank shot from the goalie would certainly be memorable.
Or a robot that can catch a blistering fast pass and score...
I agree that, for many or most alliances, a basic strategy is will be equivalent to
novice foosball.
What do you think will be the Breakaway equivalent of wildy spinning foosball men that novice foosball players seem to think as their best strategy?
(Moving forward and back without paying attention to where the balls are?).
I suspect others may want to develop strategies for pinpoint accurate bots that will be more sophisticated than just
push it forward and then have you or your teammate go chase it down- especially if they appreciate serious foosball.
