
10-01-2010, 22:36
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...and you can't! teach! that!
 FRC #5402 (Iron Kings); no team (AndyMark)
Team Role: Mentor
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Join Date: Feb 2004
Rookie Year: 2004
Location: The Land of the Kokomese, IN
Posts: 8,522
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Re: Multiple shooting mechanisms
Quote:
Originally Posted by Mtg Ruler
The only issue with the rules would be if you did it to shoot faster than once every 2 seconds
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But only if it triggers the conditions of G30 (a):
Quote:
ROBOT Volume – During a MATCH, no part of the ROBOT shall extend outside the vertical projection of the FRAME PERIMETER, except as follows:
a. BALL Interaction Volume – Solely for the purposes of interacting with a BALL, MECHANISMS that are below the BUMPER ZONE may extend up to the BUMPER PERIMETER, for a period not exceeding two seconds. After returning inside the FRAMER PERIMETER, such MECHANISMS are not permitted to re-extend beyond the FRAME PERIMETER for at least two seconds.
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__________________
William "Billfred" Leverette - Gamecock/ Jessica Boucher victim/ Marketing & Sales Specialist at AndyMark
2004-2006: FRC 1293 (D5 Robotics) - Student, Mentor, Coach
2007-2009: FRC 1618 (Capital Robotics) - Mentor, Coach
2009-2013: FRC 2815 (Los Pollos Locos) - Mentor, Coach - Palmetto '09, Peachtree '11, Palmetto '11, Palmetto '12
2010: FRC 1398 (Keenan Robo-Raiders) - Mentor - Palmetto '10
2014-2016: FRC 4901 (Garnet Squadron) - Co-Founder and Head Bot Coach - Orlando '14, SCRIW '16
2017-: FRC 5402 (Iron Kings) - Mentor
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