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Unread 11-01-2010, 02:31
thapto thapto is offline
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Join Date: Jan 2010
Location: Salt Lake City, Utah
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Re: New Game Criticism

My team has had a huge discussion about the seeding scoring, and we think it works like this:

First note: Losing alliance gets NO coopertition bonus.

Alliance A (the winning alliance) gets their raw score minus any penalties plus double alliance B's raw score.

A_final = A_raw - A_penalties + 2*B_raw

Alliance B gets alliance A's raw score.

B_final = A_raw

With this method, the winning alliance always gets more points (logical), yet close games and not blowing out opponents are encouraged.

To the rest of the game:

Likes: Strategy, easier to understand, many kinds of bots, importance of different scoring types

Dislike: The seeding system! And the complicated nature of a lot of the rules (2 second time limits, same position relative to the robot, etc); they will be hard to keep track of mid-game.
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