Quote:
Originally Posted by EricH
Seeing as the field timer can never get to -6 seconds, I would say that anything coming in in the last 11 seconds doesn't have to be returned to the field (though I'm sure field reset would appreciate having all the balls on the field instead of in the player stations).
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Do you have a reference that states that the field timer will never reach -6? or that t
expire doesn't continue beyond the end of the match?
I hate to be a stickler, but according to the way it's written the alliance would still need to reintroduce the ball to the field in the requisite time or be penalized.