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Unread 11-01-2010, 15:20
Akash Rastogi Akash Rastogi is offline
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FRC #2170 (Titanium Tomahawks)
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Re: Effective Drive Base

Quote:
Originally Posted by dustinjeremy2k View Post
I'd like to encourage teams to draw lots of diagrams, mock up rolling chassis, and think about the assumptions you are making before designing a "drive base".

Basics
4WD skid - simple, effective, stable climber. If it's designed to stand a chance in a pushing contest, it won't be very maneuverable.
6WD skid / tank tread - a bit heavier, more moving parts, NOT a very stable climber, much more maneuverable, still good at pushing (Usually the best "compromise" chassis, but not this year).
Omni / Holonomic - very versatile, simple, maneuverable, but you're on roller skates, and can't climb well (or at all).
Crab / Swerve - similar to above but with superior traction, superior handling, more complex, many moving parts, not likely to be a good climber. Does not (usually) rotate the chassis efficiently which could lead to more complex (multi-sided) game mechanisms.

I think the best drive systems will be some sort of hybrid between two of the basics. I would NOT use a tread or a crab to climb... good luck to those who try it! (And do you really need to climb anyway?) If you do, you might want to bring a big tool box to the competitions!

Enjoy!
Your reasoning behind many of these suggestions is very flawed. Your references to 6wd robots that fail to climb the ramp are inaccurate generalizations. I have yet to see a ramp that a well designed and well thought out 6wd with very good CG cannot overcome.

Also, this may be the year we see a 6 wheel swerve system. Although I would never doubt someone like WildStang designing a 4 wheel system that can overcome the bump this year.
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