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Re: Effective Drive Base
Something I don't think has been mentioned yet, but is important:
At the kickoff, after the Game Animation, Dean and Woodie demonstrated the difference between using the "slick" wheels and "stick" wheels when it came to the vision tracking.
If we use the "slick" wheels, the robot will have an easy time sliding around lining up with the vision target. However, it pretty much can't make it over the bump (gets stuck at the top)
If we use "stick" wheels, we can make it right over the bump, but it can't move sideways to line up with the target.
So if we go with treads, what kind of sideways motion is there to be expected? Sure, treads can go right up and over the bump, but you'd have to resort to tank-drive driving to line up with anything. Not exactly an effective solution, at least in my mind.
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