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Re: Staying in Zones
I'm not certain why you would want to play defense in this game at all (at least in qualifiers). My thought was move the middle robot to the front zone (two scorers) and the far robot to the middle zone (ball handler), and then all three are in position to score huge points and hang. This will produce the highest match scores and seeding scores. In my opinion its dangerous (potential penalty) and a waste of time to try and get the balls from the far field to the near field...
If another alliance does this and tries to score, you can only have 1 defender for two scorers with two goals... In hearing what one of the GDC guys had to say, I think this is what the expect to happen... and is ultimately the "smart move" for seeding points.
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