Quote:
Originally Posted by jamie_1930
My suggestion would be to make sure you can quickly adapt your robot to match different balls. For instance have all your programming variables organized so that when you get to competition you can go to the practice field and change your variables (if any matter to the trajectory of the ball) to best suit the game balls from DTI.
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That's easy to say, but soccer ball dynamics aren't like camera calibration - I don't expect to have a ball stickiness coefficient in my code.

I expect that many of the problems won't be able to be solved in software (yes, there are problems us software guys can't fix), such as the balls sticking in places rather than sliding or rolling.
That said, the suggestion to test your robot with a variety of balls is a good one. Odds are that even the official balls will behave a little different in the off-season than at regionals.