Quote:
Originally Posted by J@GMFlint
Some thoughts...
Does a robot "need" to go over the bumps to be effective in Breakaway?
Consider which potential scenarios would require you to "have" to go over the bumps. How often might they occur?
Would designing for bump crossing capability (as a priority) force you to compromise other perhaps more important attribues like scoring manueverability, or ease and speed in passing balls zone to zone?
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I think this is a great point. I know that with our robot we've had some issues with scoring design because of our clearance. On another note for the tank treads. Couldn't you just use a dual sided timing belt? Say 3/8" pitch? and 3" wide?