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Re: The ultimate game breaker bot.
Quote:
Originally Posted by goodsky
Regardless of the legality here, I am still not convinced that having a robot with only this one function is worth losing a member of your alliance, forfeiting ball control on the field.
If you hang on the tower for an entire game, you have left your alliance outnumbered on the field.
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I see your point, but may I counter with this...
There has been a lot of talk about the mid-fielder as a key role in any stratagy. The mid-field bot is responsible for ball control and blocking the tunnels. The design discused in this form controls balls more effectivly by not having to chase them down and then kick them over the bump, making up for it being less active. You could also drop back down to block the tunnel. While there are down sides to the "God-bot" stratagy and obvious counter-stratagies, if the team can mix things up and stay unpredictable, I think most alliances will be looking for a God-bot.
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