Quote:
Originally Posted by Kevin Sevcik
I think the key question with this design is whether you can ever get a sufficient number of balls on your side of the field. I think a good, fast defense bot is going to be capable of clearing balls away from the near side much faster than you can score them, for a very simple reason: Scoring requires aiming, clearing does not. All a defensive robot has to do is make sure it's pointed up or down field and swing away.
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You have to remember though that it will be 2 robots against 1 in the near zone, or at least it can be, which creates some interesting gameplay...