Quote:
Originally Posted by Brad Voracek
You have to remember though that it will be 2 robots against 1 in the near zone, or at least it can be, which creates some interesting gameplay...
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If that happens, every ball that isn't in the strategy exectuer's area is free and undefended in the defender's area. Say it's 6 and 6 even to start, the defender's one robot kicks 2 balls over, 4 go in. Assuming the same success rate with each cycle, the strategy executer can score about 6 or 7 points while the defender's other 2 robots hog balls all match long.
This is of course, assuming you build the side hanger required for this manuver.