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Unread 17-01-2010, 23:21
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PICgnosis PICgnosis is offline
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AKA: Karen Suhm
FRC #0842 (Falcon Robotics)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2003
Location: Phoenix, AZ
Posts: 45
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Re: Wiimote Digital Scouting System

Following is a first cut at our wiimote scouting parameter list.

Setup Mode
Team number
Robot starting position {Near, Mid, Far}

Autonomous Mode
Near zone shooting {# shot}
Middle zone shooting {# shot}
Far zone shooting {# shot}
Near zone scoring {# in}
Middle zone scoring {# in}
Far zone scoring {# in}
Over bump {# times}
Upside-down {# times}
Through tunnel {# times}
Spectacular {extra special performance flag}

Teleop Mode
Near zone shooting {# shot}
Middle zone shooting {# shot}
Far zone shooting {# shot}
Near zone scoring {# in}
Middle zone scoring {# in}
Far zone scoring {# in}
Ball re-entry control {# successful}
Defended tunnel {# times}
Defended bot {# times}
Defended goal {# times}
Over bump {# times}
Upside-down {# times}
Through tunnel {# times}
Spectacular {extra special performance flag}

Finale Mode
Near zone shooting {# shot}
Middle zone shooting {# shot}
Far zone shooting {# shot}
Near zone scoring {# in}
Middle zone scoring {# in}
Far zone scoring {# in}
Ball re-entry control {# successful}
Defended tunnel {# times}
Defended bot {# times}
Defended goal {# times}
Over bump {# times}
Upside-down {# times}
Through tunnel {# times}
Platform options {above platform, hanging from bar, hanging from bot}
Spectacular {extra special performance flag}


I've also attached a jpg of the wiimote button assignments for each mode. (Most, but not all are shown.) All actions will also be timestamped and recorded in a timeline database which is used to generate graphs of match activity.

Feedback is welcome. Screen shots will be posted soon.
Attached Thumbnails
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