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Re: The ultimate game breaker bot.
Balls this year are already going to be highly contested the moment they fall to earth (at least if the alliances are any good). It seems this hanging bot is merely changing the location that the ball falls to the ground. What's so great about that? I'll go wherever you want to challenge you to the returned balls, it doesn't matter to me. Opposing robots will be able to intercept them either way. There are 12 balls on this field, the likelihood that you can get 12 balls in this magical infinite loop seems almost nonexistent. This hanging bot essentially turns the game into a 2 v 3 match. Assuming you would want to defend the other alliance from disrupting the loop, it becomes a 1 v 2 match. There will be plenty of balls for the other alliance to get a relatively uncontested regular scoring loop of their own going.
If I ever see this strategy work at all, I will eat my hat (see Who am I pic above)
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