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Re: Defense robots for 2010 game..
The best (only?) place for a defense robot in this game is in your opponent's zone. Their job will be to get the ball out of the zone and slow down the offense bot(s) - not block shots. A robot playing defense anywhere else is just chasing other robots around and not moving balls toward its scoring zone.
I think the key to the game will be to minimize the total tact time between when you choose to go after a ball and when you have moved it toward the goal. This means a quick chassis, wide "ball magnet", ability to turn downfield without loosing control of the ball, and a quick-cycle kicker with repeatable accuracy that will clear at least one bump all the time (for a score hopefully), and not kick it so hard that it bounces out of the goal. Adjustable kick force will be helpful.
Perhaps more than ever, a good offense bot can handle the necessary defense, but not the other way around.
My $.02
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NC Gears (Newaygo County Geeks Engineering Awesome Robotic Solutions)
FRC 1918 (Competing at St. Joseph and West MI in 2017)
FTC 6043 & 7911
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