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Re: Defense robots for 2010 game..
The most important part of a robot design on defense is a drive train. That has typically been true in other years such as 06' and 07' and this year could be very similar. Without a fast enough or strong enough bot you will not be able to control an opponent or position, but at the same time you don't have to necessarily compromise your offensive power for defensive capabilities.
With a solid drive train, a decent kicker (with average range and accuracy) and height to block angled kicks I can't see robots being a bad fit for defense. The more you improve on these factors the better you'll be at offense and defense and the more valuable your bot will be.
In the end, defense is mostly reliant on driver ability and strategy. Give a solid base to a good driver and he can cause an offensive player a lot of trouble.
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