View Single Post
  #20   Spotlight this post!  
Unread 20-01-2010, 15:06
Zanfardino2892's Avatar
Zanfardino2892 Zanfardino2892 is offline
Registered User
AKA: Mark Zanfardino
FRC #2892 (Hottie Botties)
Team Role: Mechanical
 
Join Date: Jan 2010
Rookie Year: 2009
Location: Sacramento, Ca
Posts: 29
Zanfardino2892 is an unknown quantity at this point
Re: Frame design question

Quote:
Originally Posted by RRLedford View Post
What if frame is seriously convex to the point where it is curves a pocket into itself, like an island atoll and having an opening on the wide side just larger than a ball? Would the bumper have to wrap both the outside and the inside "shore" of the "lagoon"? Could several balls be rolling around inside the lagoon area without being considered possessed, or having penetrated more than 3" into the frame zone? Would all the robot's H/W have to be built up ONLY within vertical space directly above the atoll shaped frame, or could some hardware protrude into the space above the lagoon? Why would there even need to be a bumper inside anyway, since no impact could ever happen there, and only "topologically" it is still the "outside" of the frame?
Kind of tricky getting a shooter concept to fit with this scheme for sure.

-RRLedford
Any convex part of the frame will not be considered as the frame perimeter, if you have a convex are you want the ball to sit in the ball may only go 3" past the line created by wrapping a string about the corners of your robot, that is what defines the frame perimeter