Quote:
Originally Posted by Bryscus
If you are using C++, there is an AxisCamera class member function called writeCompression that should allow you to set the level of compression. I'm not sure what value it takes though...it could either be 0 to 100 or 0 to 1 (or something else). The function takes an integer. Does anyone know what values are legal?
- Bryce
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Legal as in game legal? I haven't seen any rules prohibiting compression of the data from the source (Camera) and then uncompressing it at the target (classmate).
Legal as in compression legal? 0 to 100 (It's a percentage). With black and white images you should be able to compress upwards of 90 and still have a definable edge to track on.
Remember that MJPEG is a lossy and any compression loses some of the crispness of the picture. You should test your compression to ensure that it does not affect your tracking (in different lighting as well).