Thread: Animating water
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Unread 23-01-2010, 22:19
adamrw91 adamrw91 is offline
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Re: Animating water

You just gotta do a little bit of googling its pretty easy!
I'd recommend that you use a displace modifier on a pretty high density plane and use a noise map for the displace modifier. Then animate the phase on the noise map. you can then use this tutorial to add a little more detail to the watter surface. http://www.3dtotal.com/team/Tutorial...surface_01.php