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Re: Wiimote Digital Scouting System
Hi, all.
Attached are screenshots of our 2010 Breakaway wiimote scouting program. Below is a brief summary of the info collected on each screen. It's the same as above, with the addition of penalities and merged Teleop and Endgame regular gameplay.
Setup
Team number
Robot field position
Autonomous
Near, middle, and far zone # shot and # made
Passage over bump and through tunnel
Upside-down
Spectacular
Teleop
Near, middle, and far zone # shot and # made
Passage over bump and through tunnel
Upside-down
Number of times defended tunnel, bot, goal
Number of successful ball reentry control (BRC) maneuvers
Spectacular
Endgame
# Penalties
Final robot position
Spectacular
All actions are also time-stamped.
Some wiimote button assignments shown in Rev 0 have changed. Updated button assignments will be posted shortly.
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