Thread: WOW factor
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Unread 28-01-2010, 13:17
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Re: WOW factor

Quote:
Originally Posted by Chris is me View Post
I'll say something vague and cryptic for this one.

Often, subtle aspects of the game that are emphasized in design that turn out to be "the most important" are less obvious than they seem. For example, in 2008, basically every good team could hurdle in a few seconds. In my mind, what set the best teams apart from just the "good" teams was ball acquisition. This is evident in the teams that did well (1114's roller claw, 217's arm that could grab a bouncing ball, etc). So what do you think a lot of teams will be able to do this year? What aspect of that do you want to do differently or better to set yourself apart?

I hope a few aspects of 2791's robot will wow people, but there are surprisingly few original ideas in this world.
I agree here.

The winningest teams will do the ordinary things extraordinarily well.
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