Quote:
Originally Posted by Mark McLeod
The trouble with adding an Open/Close directly to Teleop is that in this framework we leave and reenter Teleop 50 times a second, so you'll be opening and closing your device really fast- more than 6,700 times during a single match, and probably as high as 10,000 times counting delays of game.
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You can also do the opens in the init case in telop.vi, which is only called the first time telop.vi is called after being in a different mode. You can do the close in the stop case.