Thread: Kicker Help?
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Unread 28-01-2010, 18:13
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Re: Kicker Help?

Quote:
Originally Posted by dtengineering View Post
If you watch the videos that some teams have posted, you'll see kickers that can really put some energy into the ball, up to, and including, knocking clocks off the wall.

We've gone a different route, limiting the height of our kicks so that we just barely clear the first bump, bounce, and then clear the second bump and roll into the goal. The idea is that if we can do that... and never kick the ball higher than the top of the goal, that we can possibly get away without having to adjust kick strength.

We also don't want to kick the ball too high, as a low trajectory reduces the chances of accidentaly kicking the ball over the wall and drawing a penalty.

So don't feel that you need to have the most powerful kicking system going. That's cool... but probably not necessary.

Jason
Well, now that the cat is out of the bag............

That is the approach we will be taking as well. Consider that one of the only limitations this might have is when you try to shoot point blank into the goal. Too much force might cause the ball to rebound back out. If you know this limitation, you can compensate for it.

Otherwise, if positioned properly in zone two, you can put it in the goal in zone one easily.
In zone three, one bounce in zone two then over the second bump and into zone one, then into the goal!

The other limitation this approach might have is during Autonomous if you have multiple balls in line with each other. The first ball might not clear the next. But again, if you know this, you can compensate for it.
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