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Unread 03-02-2010, 11:15
Lil' Lavery Lil' Lavery is offline
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Re: Picking Two other Robots off the ground

Quote:
Originally Posted by jamie_1930 View Post
Then it doesn't matter for them at all, there job during competition will be to either run defense by blocking the path of the opposing alliance to their tower or to continue scoring during the finale. What I'm trying to get across is that for robots planning to hang from the bar during the finale they should try and include a way for other robots to hang from them as well, there are simple answers to the solution and if implemented effectively can help you obtain substantial points during the match.
That's the exact opposite of what the original idea of the designs being tossed around in this thread is, though. There are multiple potential methods for lifting an entire alliance regardless of whether or not the other two members were designed to hang. If those 8 points are going to be a large part of your teams' strategy, finding a way to get robot who aren't designed to hang into a suspended position will be a big part of your design challenge.

Beyond that, simply assuming putting a bar in the air will be sufficient for another robot to hang off of you is still awfully presumptuous. You will have to factor in how another robot hanging off of yours impacts your CG (and how that impacts both robots), where that bar will be relative to the field, how to lower each robot at the end of a match, how to avoid complications due to size restraints and the finale configuration (ie, will the haning robot have to be in contact with the tower to get into their finale configuration and can they hang from you if they're contacting the tower?), how to avoid potential damage from hanging mechanisms and suspended robots, and how to elevate (and keep elevated without power) more weight. None of these are trivial questions.
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