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Connect to joystick
Where does the default robot code actually communicate with the joystick? Every VI I looked in (Begin, Teleop, and their contents) played with data types without ever having a "GetPacketsFromTheDamnJoystick.vi" or anything.
I'm interested in this because I'm trying to hack apart the WPI joystick VIs so I can open a joystick on my computer. I want to see which axes map to which, for example, without needing to connect to the robot.
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